Product Setup

To ensure that you are able to pick up the products and walk around within the game, make sure the tool in ServerStorage is not anchored. If you have any issues, open a support ticket.

Once you are in studio, you should find you have a folder called, this is where you can access all pack assets

After you have opened the pack credits and read them, you may delete the script. If you forget to delete it then the script will delete automatically when in-game or testing in studio.

Within the model, you will find a tool and a MeshPart, the tool should be moved to ServerStorage and the MeshPart should remain in the workspace or wherever your product tools are stored within your expreince.

If you want to change the "Click Loader", which allows you to pick up the product within your game, you should open the MeshPart and ClickDetector and then you'll find the script.

You should updaye the script if you want to change the tool name or tool location, this can be done easily, to change the location of your tool update the following:

game.ServerStorage.YourFolderName:WaitForChild("Kelloggs Coco Pops")

If you want to update the tool name within ServerStorage, you will update the following two lines of code:

WaitForChild("ToolNameHere") 
plr.Character:FindFirstChild("ToolNameHere") or plr.Backpack:FindFirstChild("ToolNameHere")

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